Simplomacy Dev Log #4 | Short but sweet
Simplomacy » Devlog
Hi everyone!
It's a bit of a smaller dev blog this week as we've not been feeling very human since our stag do last weekend, but since our last update we have added the below:
Resources
- Added a new 'Artefact' resource category. This is used for extremely rare items such as preserved meteorites.
War
- Added the ability to declare war via nuclear strike (there is a confirmation so you don't accidentally do this)
- Nuclear strikes instantly change the opinion of your target, they will HATE you
- Nuclear strikes show a casualty report
- Soldier resources are generated automatically on a new game
Other
- Lots of bug fixes which don't matter as you can't play it yet
What would you like to see in the next dev blog? Let us know on our socials!
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Simplomacy
How will you lead?
Status | In development |
Author | InstCoffee |
Genre | Simulation |
Tags | Alternate History, Character Customization, government, Meaningful Choices, Procedural Generation, Text based, world-simulation |
Languages | English |
More posts
- Simplomacy Dev Blog #11Aug 06, 2023
- Simplomacy Dev Blog #10Jun 11, 2023
- Simplomacy Dev Blog #9Jun 11, 2023
- Simplomacy Dev Blog #8Jun 11, 2023
- Simplomacy Dev Log #7Mar 06, 2023
- Simplomacy Dev Log #6Mar 06, 2023
- Simplomacy Dev Log #5 - We're Back!Nov 13, 2022
- Simplomacy Dev Log #3 | More events, new features & nukes?!Mar 19, 2022
- Simplomacy Dev Log #2 | More Progress With ResourcesMar 12, 2022
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