SimMayor 1.2.0
SimMayor » Devlog
This Update
FARMS!
Changelog
Ads: Lowered frequency of ads Biography: The biography areas of investment has been expanded to include Farm buildings Building Details: Added supported population values to Fire and Police buildings Building Details: Added the ability to view resources (if the building produces some) Buildings: Added 1 new police building Buildings: Added 2 new fire service buildings Buildings: Added 6 new commercial buildings Buildings: Added Farms with 10 new farm buildings Disasters: Added 1 new disaster Emergency Services: Reworked how Police and Fire Service coverage is calculated (now matches medical) Engine: Added building requirements to buildings (e.g. you'll need a farm to build a farmers market) Engine: Added building requirements to planned events (e.g. you'll need a pumpkin farm to plan pumpkin carving) Events: Added 3 new events News: Added more headlines Planned Events: Added 5 new events to plan Resources: Added 12 new resources Resources: Farms generate resources which are stored in your city to be sold Sandbox Mode: Removed Cuppy advice in Sandbox Mode UI: Added icon to crane fly event UI: Added the building name to the building unlock requirements pop-up UI: Fixed a handful of incorrect names assigned to buildings when bought
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SimMayor
Become a mayor and manage your own city!
Status | Released |
Publisher | |
Author | InstCoffee |
Genre | Simulation, Strategy |
Tags | City Builder, city-skylines, mayor-simulation, Text based, town-builder |
Languages | English, French, Dutch, Portuguese (Brazil) |
More posts
- SimMayor 1.2.6Sep 29, 2023
- SimMayor 1.2.1Mar 24, 2021
- SimMayor 1.1.0Feb 23, 2021
- SimMayor 1.0.1Feb 04, 2021
- SimMayor 1.0.0Jan 27, 2021
- SimMayor 0.2.0Nov 16, 2020
- SimMayor 0.1.4Nov 16, 2020
- SimMayor 0.1.3Oct 13, 2020
- SimMayor 0.1.2Sep 30, 2020
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